SELECTED WORK
Featured Projects
Click a project to view its full gallery and details. Hover a thumbnail to scrub through render passes, and move your cursor across a card to tilt it.
GOOGLE PLAY STORE
Mobile Games
Standalone mobile games designed, programmed, optimized, and published directly to Google Play.
CASE STUDY
Golden Hour
3D Modeling, Animation & Sound · Personal Blender Project
A cinematic automotive animation set at golden hour — a white SRT drifting gently through a foliage-lined road. Fully modeled, animated, lit, and rendered in Blender, with an original sound pass mixed for the final video.
- Modeled and set-dressed a golden-hour environment — winding road, roadside foliage, and atmospheric haze.
- Animated the SRT with a subtle drift through the corner for natural, cinematic motion.
- Lit the scene for long warm shadows and rim light typical of golden hour, balancing realism with mood.
- Rendered and mixed an original sound pass — engine, tires, and ambience — for the final video.
ABOUT
A little about my process
I got into environment art the practical way — client briefs, tight deadlines, and a Fiverr gig that needed to actually deliver. Six-plus years and 250+ completed orders later, that's turned into a full freelance practice under Cubicon Labs: environments, vehicles, VR experiences, and full games for clients on Fiverr and Upwork.
I care about a scene reading clearly at a glance — whether that's a hyperrealistic castle built from Megascans in UE5, or a low-poly racetrack that still has to hit a stable frame rate on a budget phone. Currently open to new freelance projects and longer-term client partnerships.
public class Designer
{
public string Name = "Kashif Jalil";
public string Location = "Wah Cantt / Islamabad, Pakistan";
public string Experience = "6+ years";
public string Specialization = "Environment & Level Design";
public string[] Engines = { "Unity", "Unreal Engine 5" };
public string Availability = "Open for freelance";
}
TOOLKIT